Game Code

Preamble
  • 1. The physical world is in a constant state of change. (1)
  • 2. “The essence of knowledge is self-knowledge” Plato change
  • 3. The discovery of personal meaning is the foundation of personal power.
Rules Of Discovery
  • 4. Truth in the context of Change requires a never ending process. (5)
  • 5. All statements must follow the 4-Steps of Discovery: 1) Construct an affirmative statement; 2) Collect relevant physical evidence; 3) Analyze Data; 4) Adjust affirmative statement in step-one to conform to new data analysis in step-three. (6)
  • 6. All evidence must pass the 3-Tests of Discovery: 1) Can the evidence be Tested? 2) Can this test be Replicated by others? 3) Can the evidence be Negated by testing? (7)
  • 7. Thou shalt not use metaphysically based evidence to support any statement. (5)
Systems Theory
  • 8. All statements must be built using the 3-Steps of Systems-Thinking: 1) List all the parts of the system; 2) determine if the system is open or closed; 3) Observe the interaction between the system’s parts. (8)
  • 9. Language is a system of relationships between the Human Operator, the Linguistic Operation and established Rules. (10)
  • 10. Tension between parts is necessary for creating Balance amid Change. (11)
  • 11. Systems use Tension and Balance to create Sustainability. (12)
  • 12. Accurate and timely Information flow through Feedback Loops is essential for system Sustainability. (13)
  • 13. System success in reaching stated goals requires Integrity between Rules and action. (14)
  • 14. Human systems must ensure Transparency to promote Accountability for the purpose of ensuring errors are acknowledged and causes corrected. (15)
  • 15. Accounting for all the parts of a system is driven by the tool of Wholeness. (16)
  • 16. Thou shalt not assume. All assumptions must be analyzed anew to ensure they are in keeping with Change. (17)
  • 17. Thou shalt not exploit anything except the sun, wind, gravity and ocean tides. (18)
  • 18. Successful human systems have purposefully designed goals that foster balanced sustainability. (19)
  • 19. Open systems maintain balanced sustainability by Adapting to environmental change. (20)
  • 20. Balanced and sustainable systems account for both Internal and External Costs. (21)
  • 21. Centralization within a system that creates imbalance is prohibited. (22)
  • 22. There is a Cost to ignoring Opportunity. (23)
  • 23. Altering one part of a system can result in unintended outcomes throughout the system. (24)
Human Nature
  • 24. Human consciousness is a complex system that includes both conscious and unconscious influences. (25)
  • 25. The 5 human senses of sight, smell, touch, hearing and taste provide imperfect information about the individual and her/his surrounding environment. (26)
  • 26. Human cognition is a series of imperfect connections between different types of information. (27)
  • 27. Memories must be held suspect and independently confirmed before they can be relied upon as the basis of evidence. (28)
  • 28. Those humans lacking the ability to experience empathy are disproportionally drawn to positions of power. (29)
  • 29. The unconscious mind is skilled and motivated to deceive the individual. (30)
  • 30. The Human Operator of language is influenced by the (5) Basic Human Needs of: Psychological health, Safety, Belonging, Self-esteem and Self-actualization. (31)
  • 31. The Human Operator of language is influenced by the (6) Basic Human Emotions of: Fear, Love, Joy, Surprise, Anger and Sadness. (32)
  • 32. The Human Operator of language is influenced by the (3) Basic Human Wounds of: Abandonment, Shame and Betrayal. (33)
  • 33. The Human Operator is influenced by the (7) Basic Human Weaknesses of: Lust, Gluttony, Greed, Sloth, Wrath, Envy and Pride. (34)
Rules Of The Game
  • 35. The Golden Rule is the basis of all Game Rules and the primary tool for ensuring Integrity and Balance between the Human Operator and the Linguistic Operation of Language. (35)
  • 36. The Game requires players to proactively maintain healthy empathy towards others through the maintenance tools of Compassion, Forgiveness and Redemption. (36)
Language Theory
  • 37. Locke: What we know is learned from birth. (37)
  • 38. Nietzsche: Truth is an illusion we have forgotten is an illusion. (38)
  • 39. Saussure: A word, or sign, is a system of interacting parts and the relationship between those parts is arbitrary. (39)
  • 40. Freud: The human psyche is the product of interacting parts. (40)
  • 41. Popper: Knowledge is a finite representation of the infinite experience. (41)
  • 42. Derrida: Language is a complex system built around the force of differences. (42)
Logic
  • 43. All statements must adhere to the Rules of Logic. (43)
  • 44. Logic prohibits Appeals to Authority where arguments are based on the testimony of an unqualified person. (44)
  • 45. Logic prohibits Appeals to the People where arguments are based on common believes or traditional practices. (45)
  • 46. Logic prohibits Appeals to Consequences where arguments are based on the positive or negative consequences of acceptance. (46)
  • 47. Logic prohibits Appeals to Emotion where arguments are based on emotional manipulation. (47)
  • 48. Logic prohibits Appeals to Ignorance where arguments are based on a lack of evidence the opposite is true/false. (48)
  • 49. Logic prohibits Appeals Against the Person where arguments are based on attacking the person rather than his/her argument. (49)
  • 50. Logic prohibits False Cause arguments that are based on correlation in the absence of causality, conflating causality with correlation, which includes arguments of Association, Place and Time. (50)
  • 51. Logic prohibits Oversimplification where arguments are based on proposing a solution without taking into account all relevant factors. (51)
  • 52. Logic prohibits Slippery Slopes where arguments are based upon the claim that the idea being discussed will begin a chain of events that will lead inevitably to some undesirable result. (52)
  • 53. Logic prohibits False Dilemmas of Either/Or where arguments are based on there being only two possible options and where only one of those options can be correct. (53)
  • 54. Logic prohibits Equivocations where arguments are based on applying two different meanings to the same word. (54)
  • 55. Logic prohibits Hasty Generalizations where arguments assert something is true for the whole by ignoring the exception. (55)
  • 56. Logic prohibits False Compositions where arguments assert what is true of the parts is true of the whole. (56)
  • 57. Logic prohibits False Divisions where arguments assert that what is true of the whole is true of the parts. (57)
  • 58. Logic prohibits False Analogies where arguments assert that if two or more things are alike in some respects, then they are also alike in other respects (see False Cause). (61)
  • 59. Logic prohibits Circular Reasoning where arguments use what it is trying to prove as part of the proof of that thing. (58)
  • 60. Logic prohibits Straw Man reasoning where an argument misrepresents the opposing position. (59)
  • 61. Logic prohibits Red Herrings where arguments sidetrack the opposition by introducing a non-related issue that seems relevant as a means of distraction. (60)
  • 62. Logic prohibits Inconsistency where an argument is based on a set of ideas that simultaneously cannot be true. (61)
  • 63. Logic prohibits False Compromises where arguments assert the most valid conclusion is that which accepts the best compromise between two competing positions. (62)
  • 64. Logic prohibits Appeals to History where arguments are based on the concept “We should do this now because it’s always been done that way.” (63)
  • 65. Logic prohibits Appeals to Logic where arguments assume that something is false simply because a proof or argument that someone has offered for it is invalid. (64)
  • 66. Logic prohibits Appeals to Nature where arguments assume whatever is "natural" or consistent with "nature" (somehow defined) is good, or that whatever conflicts with nature is bad. (65)
Propaganda
  • 67. All use of Propaganda is prohibited. (67)
  • 68. Repetition of an otherwise unsupported idea in support of an argument is a prohibited tool of propaganda called ad nauseam. (68)
  • 69. A lie so "colossal," that no one would believe that someone "could have the impudence to distort the truth so infamously" (Mein Kampf by Adolf Hitler) is a prohibited tool of propaganda called The Big Lie. (69)
  • 70. Characterizing others as fundamentally different is a prohibited tool of propaganda called The Other. (70)
  • 71. A message that dictates what is expected from an audience by eliminating the possibility of choice is a prohibited tool of propaganda called Direct Order. (71)
  • 72. The intentional spread of manipulated information is a prohibited tool of propaganda called Disinformation. (72)
  • 73. The use of public spectacle to generate emotional exhilaration is a prohibited tool of propaganda called Euphoria. (73)
  • 74. Arguments that rely on emotionally appealing words for substance is a prohibited tool of propaganda called Glittering Generalities. (74)
  • 75. Arguments that rely on deliberately vague generalities are a prohibited tool of propaganda called Intentional Vagueness. (75)
  • 76. Arguments that rely on euphemism to increase the value of a particular idea or dysphemism to decrease the value of a particular idea are prohibited tools of propaganda called Labeling. (76)
  • 77. Selectively editing quotes or hiding the source of a quote in order to change meanings is a prohibited tool of propaganda called Quoting out-of-Context. (77)
  • 78. Arguments that rely on favorable generalities to justify questionable acts or beliefs use the prohibited tool of propaganda called Rationalization. (78)
  • 79. Arguments that rely on the projection of responsibility for a problem onto another without cause in order to distract attention away from the actual cause of the problem use the prohibited tool of propaganda called Scapegoating. (79)
  • 80. Arguments that rely on brief and striking phrases (see Labeling) that are emotionally appealing use the prohibited tool of propaganda called Slogans. (80)
  • 81. Arguments that rely on the arousal of prejudices in an audience by labeling the object of the propaganda campaign as something the target audience fears, hates, loathes, or finds undesirable (see Labeling) is a prohibited tool of propaganda called St
  • 82. Arguments that rely on redirecting blame/praise away from/towards one group or person is a prohibited tool of propaganda called Transfer. (82)
  • 83. Arguments that that uses words in the value system of the target audience to produce a positive image when attached to a person or issue use a prohibited tool of propaganda called Virtue Words. Peace, happiness, security, wise leadership, freedom, "T
  • 84. Arguments that rely on intentionally complex presumptions are a prohibited tool of propaganda called Complex Questions. (84)
  • 85. Arguments that rely on a conclusion that does not follow from the premises use the prohibited tool of propaganda called Non sequitur. (85)